Recluse (On development)
First-person action and story-driven videogame. Owner is Crescent Moon Games. Image property of Crescent Moon Games.
Ma'kiwis! (On development)
Action-adventure videogame. Target platforms are mobile and Switch. Made with Unity3D. Co-development with Polygonal Mind.
Vongine - 2017
Game engine in C++ using OpenGL and SDL. This engine is in continuous development. I will add features that I’m interested on implement.
Cut-shumoto - 2014
A slice on rails mobile videogame with japanese mithology theme and origami look. Student final project of Master of Videogame Programming in U-tad. We were a team of artists, designers and programmers. Developed with Project Anarchy engine targeting mobile platforms. I encharged of UI programming (even I wrote a library for handling input and animate the UI) and slice detection among other stuff. APK download link, sadly only works in Android versions prior to 5.0 due to discontinued support of the engine.
Simple GUI library for Project Anarchy - 2014
Set up awesome UI animations and handle touch events easily. Used in Cut-shumoto. I know Project Anarchy engine is not available neither supported anymore but still you can use it in a legacy project or check code for your own work.
LetsEvent - 2013
You can create events and see assistants from the web and sign-up to them from the app. Features MySQL database and API in PHP in the backend and JSON requests and GMaps usage in Android native app. Student final project of Certificate of Higher Education in Develop of Multiplatform Apps. Disclaimer: might has slow response from server due to backend is hosted in free space.